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Linna Excel
Center for Advanced Studies Gallente Federation
121
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Posted - 2013.06.04 20:29:00 -
[1] - Quote
...For me to poop on!
Dear lead designer, you are iterating the wrong bloody direction. It's like you are docked in a station trying to get out, but you are clicking the old undock location where the button you inexplicably moved isn't there any more.
To whomever who decided it would be a good idea to add to the game:
Really? It's irritating at best, totally frustrating at worst. And that's assuming you have a neutral to positive view on the hacking minigame. Plus the nature of the minigame and the rush to figure out what you need to get and get it doesn't mesh at all with the game or anything else in it to my knowledge. Usually devs try to make a game better. When they get feed back that a new idea is stupid, it sucks, etc. they really should consider why people are saying that. Sometimes the people who say those things are right.
I'm sorry but loot spew is new coke and I want classic coke back.
Also, it'd be nice if the hacking minigame gave me some options for what I'm looking for. I don't want to go to a data site and get carbon. Or scrap metal. Or a single data sheet... right now, I must say that this aspect of the expansion is full of data sheet.
Plus think about this logically. Who in the bloody right mind would spend all that money to hide 2 pieces of carbon and a blank data sheet in the middle of nowhere? That makes no sense when you think about it logically. If you are taking time to set up something like that, you're putting something in it that worth your time and effort. I can has blogging skills! |

Linna Excel
Center for Advanced Studies Gallente Federation
122
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Posted - 2013.06.04 20:37:00 -
[2] - Quote
This isn't about finding the holy grail, this is about data and relic sites having diarrhea in space. I can has blogging skills! |

Linna Excel
Center for Advanced Studies Gallente Federation
143
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Posted - 2013.06.07 18:19:00 -
[3] - Quote
Okay, I'm not really questioning the profits to be made, I just don't like how you get those profits into your ship after you are done hacking.
And upon thinking further, for an exploration expansion, CCP really dropped the ball.
1. Where are all the hacking specific skills and mods? You know, stronger viruses, better attack/defense vs defensive nodes, a skill or mod that increases your virus strength every turn. 2. Where's defensive systems that let everyone know where the node is and that you are hacking it (more for low and null if you failed to hack it or are taking too long)? A failed hack would be a great reason to spawn a few NPCs to put the hurt on the player. 3. Where are skills, ships, or mods that allow you to tracker in more than one container at a time? 4. Where are hacking drones that will hack for you or loot drones that'll take your loot to your hold for you automatically. 5. Why couldn't have CCP redesigned the imicus? That thing is ugly as heck and I'd like to look at a more attractive ship. 6. The Genosis is a big hit, why can't every faction (or ORE) put up a version of it? 7. Why didn't they add more things to do for exploration? Why can't we have new combat sites or ships sending distress calls that you need to rescue or give us a mission from a local corp that pops up when we warp to the area? Why can't we find a site of a recent battle where we can just salvage and loot?
They could have done any of those things to make exploration cool and instead they make loot spew, loot bukkake, loot diarrhea, or whatever you call it. I can has blogging skills! |

Linna Excel
Center for Advanced Studies Gallente Federation
145
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Posted - 2013.06.08 00:23:00 -
[4] - Quote
No, it's just that the imicus is a bad design and I'm tired of it. It's been 10 years CCP, it's time to redo the model of the imicus.
And I really think that if you wanted to do something with exploring, this expansion was a good chance to do it. I like the new scanning system. I like the hacking minigame (mostly). But I do feel like there were some missed opportunities as well. I can has blogging skills! |

Linna Excel
Center for Advanced Studies Gallente Federation
163
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Posted - 2013.06.26 00:32:00 -
[5] - Quote
I like the term loot bukkake more than scat...
Even their terms are iterating in the wrong direction. I can has blogging skills! |

Linna Excel
Center for Advanced Studies Gallente Federation
174
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Posted - 2013.06.26 19:38:00 -
[6] - Quote
Milan Nantucket wrote:There is a reason for lewt spew.... can't macro it hence no bots can do it 
I didn't know bots were a huge problem in exploration. I can has blogging skills! |

Linna Excel
Center for Advanced Studies Gallente Federation
177
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Posted - 2013.06.27 13:50:00 -
[7] - Quote
Moth Eisig wrote:Also yes loot can spew is terrible. Exploration is no fun and unprofitable. The game would be much better if all of you moved on to other professions.
Sounds like someone is bitter because all the newbies have caused a price crash.
Smart players are letting their pawns do all the hard work, snapping up things at a low price now, and then sell stuff for a profit later when prices go back up. I wouldn't be surprised that half of the price drop was intentionally caused by people screwing with the markets. I can has blogging skills! |
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